Typical Ability Score Charts
by Rob Holmes
Typical Ability Scores
(from the d20 SRD)
Race
|
Str
|
Dex
|
Con
|
Int
|
Wis
|
Cha
|
Total
|
Human, typical
|
10
|
10
|
10
|
10
|
10
|
10
|
60
|
Elf, typical
|
10
|
13
|
8
|
11
|
11
|
11
|
64
|
Dwarf
|
11
|
10
|
13
|
8
|
8
|
8
|
58
|
Halfling
|
8
|
13
|
10
|
11
|
11
|
11
|
64
|
Diomin Typical Ability Scores
Race
|
Str
|
Dex
|
Con
|
Int
|
Wis
|
Cha
|
Total
|
Human, typical
|
10
|
10
|
10
|
10
|
10
|
10
|
60
|
Arak, male
|
11
|
11
|
12
|
8
|
10
|
9
|
61
|
Arak, female
|
10
|
11
|
12
|
8
|
10
|
10
|
61
|
Gadianti, male
|
11
|
13
|
10
|
10
|
9
|
8
|
61
|
Gadianti, female
|
9
|
13
|
10
|
10
|
11
|
8
|
61
|
Gnolaum, male
|
9
|
9
|
10
|
11
|
12
|
12
|
63
|
Gnolaum, female
|
9
|
9
|
10
|
11
|
12
|
12
|
63
|
Hearthom, male
|
12
|
9
|
10
|
10
|
12
|
10
|
63
|
Hearthom, female
|
12
|
9
|
10
|
10
|
12
|
10
|
63
|
OK, for these stats, there are certain assumptions:
Humans: Make them equal to d20 humans in spite of size difference.
We have to have a control. Total: 60 Points.
For Arak: +2 Con, -2 Int. +1 Str in males, +1 Dex due to
experience with uneven terrain. -1 to Cha due to tendency to piss off other
races, with a +1 offset in females because they're cute. Total:
61/61 Points.
The Gadianti: I contacted James. +2 Dex, -2 Cha.
Added one to Dex for "catlike grace". +/-1 to Str and Wis for sex differences.
Total: 61/61 Points.
(NOTE: Frankly, I would like to give the Gadianti an additional point in
strength or constitution or both. It would give added reason why the Gadianti
are so damn bad in spite of being horribly outnumbered by the other races in
combination. Perhaps to offset this somewhat, we could lower intelligence
by one as well. Just a thought. Use it in your games as a rule vairiant if you
like.)
The Gnolaum: -2 Str, +2 Wis, +2 Cha. I offset the str loss
with larger average size, and countered with -1 dex for the same reason.
Added one to intelligence due to experience with superior tooling and techniques.
Total: 63/63 Points.
The Hearthom: I took percentage averages of the other races based on
likely population distribution: 60% humans, 35% gadianti, 4% gnolaum,
and 1% Arak, then applied racial bonuses, and added 0.7 to Charisma to counteract
the lack of being Gadianti any more J. +2 Str, -2 Dex, +2 Wis. Total:
63/63 Points.
Any questions? email
|